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Battle Bot Bonanza © 2002-2004 by Luke Ehresman This is a game designed to teach artificial intelligence programming through a contest environment. Contestants create virtual "bots" that are designed to compete in an arena. The last bot left standing wins the competition. |
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All programming is done with the choice of C++ or Java. Basic object oriented knowledge is needed, but it does not use advanced C++ concepts (such as pointers). Examples are provided and students should be able to figure out the API pretty quickly. Upcoming Contests:Taylor University High School Contest - Saturday, February 19th, 2005 -- cancelled
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